public class BeamTapStyle extends AdapterTapStyle implements IAttachHandler<IActorEditor,Actor,IActorTap>
ViewActor.ViewActorSize
Actor.Aggregator<INPUT,OUTPUT>, Actor.Alphar, Actor.Append, Actor.ArrayJumper, Actor.ArrayMover, Actor.Average, Actor.BasicLight, Actor.BasicMerge, Actor.BasicQuaker, Actor.BasicSplit, Actor.Booster, Actor.Centripetal, Actor.Charger, Actor.CollidableRegister, Actor.ColorChanger, Actor.Colorer, Actor.Consumer<VALUE,INPUT>, Actor.Controllable<VALUE,INPUT,OUTPUT,PARENT>, Actor.ControllableEffector, Actor.ControllableSignal, Actor.Counter, Actor.Effector<VALUE,INPUT,OUTPUT,PARENT>, Actor.EffectorSkelton<Parent,Effect>, Actor.Ender, Actor.Exp, Actor.Filter<VALUE,INPUT,OUTPUT>, Actor.FloatFilter, Actor.FloatGenerator, Actor.Generator<OUTPUT>, Actor.HeapToFamily, Actor.IConsumer<INPUT>, Actor.IControllableInterruption, Actor.IDesigner<VALUE,INPUT,OUTPUT>, Actor.IEffector<PARENT,EFFECT>, Actor.IFunc<VALUE,INPUT,OUTPUT>, Actor.IGenerator<OUTPUT>, Actor.IntegerCounter, Actor.IntegerFilter, Actor.IntegerGenerator, Actor.Jumper, Actor.LogEnabler, Actor.LogPrinter, Actor.Loop, Actor.LoopBoost, Actor.Memory<OUTPUT>, Actor.Mover, Actor.MultiFloatFilter, Actor.MultiIntegerFilter, Actor.NewSizer, Actor.OriginalEffector<Parent,Effect>, Actor.PlusExp, Actor.PlusFloatFilter, Actor.PlusIntegerFilter, Actor.PointGenerator, Actor.Recorder, Actor.Register<V,E>, Actor.Relation, Actor.Reset, Actor.Restarter, Actor.Rotater, Actor.ScrollableAdjuster, Actor.ScrollableRegister, Actor.Show, Actor.SimpleActor, Actor.Sizer, Actor.Sleep, Actor.Sound, Actor.StandAlonePiece, Actor.StringFilter, Actor.Stun, Actor.Sum, Actor.SumIntegerFilter, Actor.Time, Actor.TouchUpFilter, Actor.ValueArrayEffector<EFFECT>, Actor.ValueConsumer<INPUT>, Actor.ValueEffector<EFFECT>, Actor.ValueLogPrinter, Actor.ViewTxn<E>, Actor.WaitEndHeap, Actor.WordGenerator
ChainPiece.LogCase, ChainPiece.PieceState
Piece.PartnerList<PARTNER extends IPiece>, Piece.PartnersReturn<PARTNER extends IPiece>
CREATOR
_statusHandler, fImpl, threadExecutor
inPack, outPack, partnerList
Modifier and Type | Method and Description |
---|---|
void |
init(IPoint initPos) |
boolean |
onTouch(IActorEditor edit,
IActorTap t2,
Actor a1,
Actor a2) |
ViewActor |
setCenter(IPoint pos) |
AndroidActor.AndroidView |
setColorCode(ColorLib.ColorCode colorCode) |
void |
view_init() |
boolean |
view_user(android.graphics.Canvas canvas,
IPoint cp,
IPoint size,
int alpha) |
getClassEnvelope, getLink, onRelease, onScroll, setLink
getParentTap, onScrolled, registerHandler, unregisterHandler
changeState, commitMyActorValue, ctrlStart, ctrlStop, getAccessoryTap, getAccessoryTaps, getActor, getGridSize, getMinGridSize, getMyActorValue, getRecentPoint, initMinGridSize, onPush, onTick, setAccessoryTap, setGridSize, setMyActor, setMyActorValue, setRecentPoint, unsetAccessoryTap, unsetActor
contains, contains, describeContents, getDrawable, getOwnActivity, getPaint, getScreenRect, getScreenRect, getScreenRectF, getWorldRect, setOwnActivity, setPaint, setShapeBoundary, user_rect, user_rectF, view_user, writeToParcel
__setPointObject, _valueGet, _valueSet, addPercent, addSize, addViewToAnimation, getAlpha, getAngle, getCenter, getColor, getPercent, getRawSize, getSize, move_user, removeViewFromAnimation, setAlpha, setAngle, setColor, setPercent, setSize, setView, view_impl
__initValue, actorInit, getNowTag, interrupt, interrupt, interruptEnd, interruptError, interruptRestart, interruptStep, onRemove, onTerminate, postRun, preRun, pull, push, push, setAutoEnd, setAutoStart, setNowTag, unsetAutoEnd, unsetAutoStart, waitWake
actorRun
__add, __add, __addLinkClass, __addLinkClass, __collectClass, __setAssociatedClasses, addMember, appendTo, boost, classLoadToLib, compareTo, detached, getBlueprint, getLinkClassFromLib, getLinkClassFromLib, getMembers, getParameters, getParent, getParent, getPartners, isConnectedTo, kick, log, offer, once, pieceReset, pieceRun, pullInActor, pushInActor, removeMember, setActor, setBlueprint, setKickFamily, setLinkClass, setLinkClass, setLogLevel, setLoop, staticAddClassLimit, staticAddClassLimits, staticHasClassLimit, staticInitializeLinks, staticOverrideLinks, staticRegisterLinkClass, toJSON
__exec, __log, __logout, _waitNext, appended, changeState, end, getId, getLockStatus, getLockTag, getLogLevel, getParentChain, getState, getStatusHandler, getTag, getTickInterval, init, initNum, invalidate, isAlive, L, onError, onUnerror, postAppend, printLastExecLog, restart, restoreState, run, sendUnerrorEvent, setControlled, setError, setFunc, setLogTag, setParentChain, setStatusHandler, setTag, start, tick, waitEnd
addInPath, addNewInPack, addNewOutPack, addOutPath, clearPull, clearPush, detach, detachAll, getCache, getInPack, getInPathClasses, getLinks, getName, getOutPack, getOutPathClasses, getPackType, getPartners, getPartners, hasInPath, hasOutPath, input, inputHeapAsync, inputPeek, isConnectedTo, isConnectedTo, isConnectedTo, outputAll, outputAllReset, outputAllSimple, resetInPathPack, setInPackType, setInPathClass, setName, setOutPackType, setOutPathClass, setPartner, setPathClass, waitOutput, waitOutputAll
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
contains, invalidate
getCenter, getName, setAlpha, view_user
__exec, appended, appendTo, detach, detached, end, getId, getInPack, getName, getOutPack, getPackType, getPartners, getPartners, getTag, isConnectedTo, isConnectedTo, isConnectedTo, L, setPartner, setTag
public void init(IPoint initPos)
public void view_init()
view_init
in interface ActorChain.IViewCallback
view_init
in class ViewActor
public AndroidActor.AndroidView setColorCode(ColorLib.ColorCode colorCode)
setColorCode
in class AndroidActor.AndroidView
public boolean view_user(android.graphics.Canvas canvas, IPoint cp, IPoint size, int alpha)
view_user
in interface AndroidActor.IViewAndroidUser
view_user
in class AndroidActor.AndroidView
public ViewActor setCenter(IPoint pos)
setCenter
in interface ActorChain.IView
setCenter
in class ViewActor
public boolean onTouch(IActorEditor edit, IActorTap t2, Actor a1, Actor a2)
onTouch
in interface IAttachHandler<IActorEditor,Actor,IActorTap>