public class OptionTapStyle extends ActorTap implements IScrollable, IRegister
ViewActor.ViewActorSize
Actor.Aggregator<INPUT,OUTPUT>, Actor.Alphar, Actor.Append, Actor.ArrayJumper, Actor.ArrayMover, Actor.Average, Actor.BasicLight, Actor.BasicMerge, Actor.BasicQuaker, Actor.BasicSplit, Actor.Booster, Actor.Centripetal, Actor.Charger, Actor.CollidableRegister, Actor.ColorChanger, Actor.Colorer, Actor.Consumer<VALUE,INPUT>, Actor.Controllable<VALUE,INPUT,OUTPUT,PARENT>, Actor.ControllableEffector, Actor.ControllableSignal, Actor.Counter, Actor.Effector<VALUE,INPUT,OUTPUT,PARENT>, Actor.EffectorSkelton<Parent,Effect>, Actor.Ender, Actor.Exp, Actor.Filter<VALUE,INPUT,OUTPUT>, Actor.FloatFilter, Actor.FloatGenerator, Actor.Generator<OUTPUT>, Actor.HeapToFamily, Actor.IConsumer<INPUT>, Actor.IControllableInterruption, Actor.IDesigner<VALUE,INPUT,OUTPUT>, Actor.IEffector<PARENT,EFFECT>, Actor.IFunc<VALUE,INPUT,OUTPUT>, Actor.IGenerator<OUTPUT>, Actor.IntegerCounter, Actor.IntegerFilter, Actor.IntegerGenerator, Actor.Jumper, Actor.LogEnabler, Actor.LogPrinter, Actor.Loop, Actor.LoopBoost, Actor.Memory<OUTPUT>, Actor.Mover, Actor.MultiFloatFilter, Actor.MultiIntegerFilter, Actor.NewSizer, Actor.OriginalEffector<Parent,Effect>, Actor.PlusExp, Actor.PlusFloatFilter, Actor.PlusIntegerFilter, Actor.PointGenerator, Actor.Recorder, Actor.Register<V,E>, Actor.Relation, Actor.Reset, Actor.Restarter, Actor.Rotater, Actor.ScrollableAdjuster, Actor.ScrollableRegister, Actor.Show, Actor.SimpleActor, Actor.Sizer, Actor.Sleep, Actor.Sound, Actor.StandAlonePiece, Actor.StringFilter, Actor.Stun, Actor.Sum, Actor.SumIntegerFilter, Actor.Time, Actor.TouchUpFilter, Actor.ValueArrayEffector<EFFECT>, Actor.ValueConsumer<INPUT>, Actor.ValueEffector<EFFECT>, Actor.ValueLogPrinter, Actor.ViewTxn<E>, Actor.WaitEndHeap, Actor.WordGenerator
ChainPiece.LogCase, ChainPiece.PieceState
Piece.PartnerList<PARTNER extends IPiece>, Piece.PartnersReturn<PARTNER extends IPiece>
CREATOR
_statusHandler, fImpl, threadExecutor
inPack, outPack, partnerList
Constructor and Description |
---|
OptionTapStyle(IActorTap t) |
Modifier and Type | Method and Description |
---|---|
IActorTap |
getParentTap() |
boolean |
onScrolled(IEditor edit,
IPoint pos,
IPoint vp) |
void |
registerHandler(IScrollHandler s) |
void |
unregisterHandler(IScrollHandler effectValue) |
changeState, commitMyActorValue, ctrlStart, ctrlStop, getAccessoryTap, getAccessoryTaps, getActor, getGridSize, getMinGridSize, getMyActorValue, getRecentPoint, initMinGridSize, onPush, onTick, setAccessoryTap, setGridSize, setMyActor, setMyActorValue, setRecentPoint, unsetAccessoryTap, unsetActor
contains, contains, describeContents, getDrawable, getOwnActivity, getPaint, getScreenRect, getScreenRect, getScreenRectF, getWorldRect, setColorCode, setOwnActivity, setPaint, setShapeBoundary, user_rect, user_rectF, view_user, view_user, writeToParcel
__setPointObject, _valueGet, _valueSet, addPercent, addSize, addViewToAnimation, getAlpha, getAngle, getCenter, getColor, getPercent, getRawSize, getSize, move_user, removeViewFromAnimation, setAlpha, setAngle, setCenter, setColor, setPercent, setSize, setView, view_impl, view_init
__initValue, actorInit, getNowTag, interrupt, interrupt, interruptEnd, interruptError, interruptRestart, interruptStep, onRemove, onTerminate, postRun, preRun, pull, push, push, setAutoEnd, setAutoStart, setNowTag, unsetAutoEnd, unsetAutoStart, waitWake
actorRun
__add, __add, __addLinkClass, __addLinkClass, __collectClass, __setAssociatedClasses, addMember, appendTo, boost, classLoadToLib, compareTo, detached, getBlueprint, getLinkClassFromLib, getLinkClassFromLib, getMembers, getParameters, getParent, getParent, getPartners, isConnectedTo, kick, log, offer, once, pieceReset, pieceRun, pullInActor, pushInActor, removeMember, setActor, setBlueprint, setKickFamily, setLinkClass, setLinkClass, setLogLevel, setLoop, staticAddClassLimit, staticAddClassLimits, staticHasClassLimit, staticInitializeLinks, staticOverrideLinks, staticRegisterLinkClass, toJSON
__exec, __log, __logout, _waitNext, appended, changeState, end, getId, getLockStatus, getLockTag, getLogLevel, getParentChain, getState, getStatusHandler, getTag, getTickInterval, init, initNum, invalidate, isAlive, L, onError, onUnerror, postAppend, printLastExecLog, restart, restoreState, run, sendUnerrorEvent, setControlled, setError, setFunc, setLogTag, setParentChain, setStatusHandler, setTag, start, tick, waitEnd
addInPath, addNewInPack, addNewOutPack, addOutPath, clearPull, clearPush, detach, detachAll, getCache, getInPack, getInPathClasses, getLinks, getName, getOutPack, getOutPathClasses, getPackType, getPartners, getPartners, hasInPath, hasOutPath, input, inputHeapAsync, inputPeek, isConnectedTo, isConnectedTo, isConnectedTo, outputAll, outputAllReset, outputAllSimple, resetInPathPack, setInPackType, setInPathClass, setName, setOutPackType, setOutPathClass, setPartner, setPathClass, waitOutput, waitOutputAll
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
contains, invalidate
getCenter, getName, setAlpha, setCenter, view_user
__exec, appended, appendTo, detach, detached, end, getId, getInPack, getName, getOutPack, getPackType, getPartners, getPartners, getTag, isConnectedTo, isConnectedTo, isConnectedTo, L, setPartner, setTag
public OptionTapStyle(IActorTap t)
public IActorTap getParentTap()
public final boolean onScrolled(IEditor edit, IPoint pos, IPoint vp)
onScrolled
in interface IScrollable
public void registerHandler(IScrollHandler s)
registerHandler
in interface IRegister
public void unregisterHandler(IScrollHandler effectValue)
unregisterHandler
in interface IRegister