public interface IActorEditor extends IEditor<Actor,IActorTap>
| Modifier and Type | Method and Description |
|---|---|
EditorReturn |
addActorFromBlueprint(TapChainEditor.FACTORY_KEY key,
int num,
IPoint pos)
Create an actor instance from its blueprint.
|
EditorReturn |
addActorFromBlueprint(TapChainEditor.FACTORY_KEY key,
java.lang.String tag,
IPoint pos)
Create an actor instance from its blueprint.
|
changeFocus, checkAndConnect, connect, edit, editTap, getActors, getFactory, getInteract, getTaps, highlightConnectables, kickTapDraw, lockReleaseTap, log, resetNextPos, setNextPos, shake, toActor, toTap, unhighlightAllConnectablesEditorReturn addActorFromBlueprint(TapChainEditor.FACTORY_KEY key, int num, IPoint pos)
key - the key for the factory in which actor blueprint is registerednum - the number of the actor blueprintpos - position where the actor instance sho0uld be addedEditorReturn addActorFromBlueprint(TapChainEditor.FACTORY_KEY key, java.lang.String tag, IPoint pos)
key - the key for the factory in which actor blueprint is registeredtag - the tag of the actor blueprintpos - position where the actor instance sho0uld be added