public class MyFocusControl extends ActorTap implements IFocusControl
Modifier and Type | Class and Description |
---|---|
static class |
MyFocusControl.SpotGroupLayout |
ViewActor.ViewActorSize
Actor.Aggregator<INPUT,OUTPUT>, Actor.Alphar, Actor.Append, Actor.ArrayJumper, Actor.ArrayMover, Actor.Average, Actor.BasicLight, Actor.BasicMerge, Actor.BasicQuaker, Actor.BasicSplit, Actor.Booster, Actor.Centripetal, Actor.Charger, Actor.CollidableRegister, Actor.ColorChanger, Actor.Colorer, Actor.Consumer<VALUE,INPUT>, Actor.Controllable<VALUE,INPUT,OUTPUT,PARENT>, Actor.ControllableEffector, Actor.ControllableSignal, Actor.Counter, Actor.Effector<VALUE,INPUT,OUTPUT,PARENT>, Actor.EffectorSkelton<Parent,Effect>, Actor.Ender, Actor.Exp, Actor.Filter<VALUE,INPUT,OUTPUT>, Actor.FloatFilter, Actor.FloatGenerator, Actor.Generator<OUTPUT>, Actor.HeapToFamily, Actor.IConsumer<INPUT>, Actor.IControllableInterruption, Actor.IDesigner<VALUE,INPUT,OUTPUT>, Actor.IEffector<PARENT,EFFECT>, Actor.IFunc<VALUE,INPUT,OUTPUT>, Actor.IGenerator<OUTPUT>, Actor.IntegerCounter, Actor.IntegerFilter, Actor.IntegerGenerator, Actor.Jumper, Actor.LogEnabler, Actor.LogPrinter, Actor.Loop, Actor.LoopBoost, Actor.Memory<OUTPUT>, Actor.Mover, Actor.MultiFloatFilter, Actor.MultiIntegerFilter, Actor.NewSizer, Actor.OriginalEffector<Parent,Effect>, Actor.PlusExp, Actor.PlusFloatFilter, Actor.PlusIntegerFilter, Actor.PointGenerator, Actor.Recorder, Actor.Register<V,E>, Actor.Relation, Actor.Reset, Actor.Restarter, Actor.Rotater, Actor.ScrollableAdjuster, Actor.ScrollableRegister, Actor.Show, Actor.SimpleActor, Actor.Sizer, Actor.Sleep, Actor.Sound, Actor.StandAlonePiece, Actor.StringFilter, Actor.Stun, Actor.Sum, Actor.SumIntegerFilter, Actor.Time, Actor.TouchUpFilter, Actor.ValueArrayEffector<EFFECT>, Actor.ValueConsumer<INPUT>, Actor.ValueEffector<EFFECT>, Actor.ValueLogPrinter, Actor.ViewTxn<E>, Actor.WaitEndHeap, Actor.WordGenerator
ChainPiece.LogCase, ChainPiece.PieceState
Piece.PartnerList<PARTNER extends IPiece>, Piece.PartnersReturn<PARTNER extends IPiece>
CREATOR
_statusHandler, fImpl, threadExecutor
inPack, outPack, partnerList
Constructor and Description |
---|
MyFocusControl() |
Modifier and Type | Method and Description |
---|---|
void |
addFocusable(IFocusable spot,
LinkType al) |
void |
clearAllFocusables() |
LinkType |
getLinkType() |
Actor |
getTargetActor() |
void |
save(ActorManager manager) |
void |
setSpotActorLink(LinkType al) |
void |
setTargetActor(Actor a) |
void |
unfocusAll(IFocusable spotOption) |
changeState, commitMyActorValue, ctrlStart, ctrlStop, getAccessoryTap, getAccessoryTaps, getActor, getGridSize, getMinGridSize, getMyActorValue, getRecentPoint, initMinGridSize, onPush, onTick, setAccessoryTap, setGridSize, setMyActor, setMyActorValue, setRecentPoint, unsetAccessoryTap, unsetActor
contains, contains, describeContents, getDrawable, getOwnActivity, getPaint, getScreenRect, getScreenRect, getScreenRectF, getWorldRect, setColorCode, setOwnActivity, setPaint, setShapeBoundary, user_rect, user_rectF, view_user, view_user, writeToParcel
__setPointObject, _valueGet, _valueSet, addPercent, addSize, addViewToAnimation, getAlpha, getAngle, getCenter, getColor, getPercent, getRawSize, getSize, move_user, removeViewFromAnimation, setAlpha, setAngle, setCenter, setColor, setPercent, setSize, setView, view_impl, view_init
__initValue, actorInit, getNowTag, interrupt, interrupt, interruptEnd, interruptError, interruptRestart, interruptStep, onRemove, onTerminate, postRun, preRun, pull, push, push, setAutoEnd, setAutoStart, setNowTag, unsetAutoEnd, unsetAutoStart, waitWake
actorRun
__add, __add, __addLinkClass, __addLinkClass, __collectClass, __setAssociatedClasses, addMember, appendTo, boost, classLoadToLib, compareTo, detached, getBlueprint, getLinkClassFromLib, getLinkClassFromLib, getMembers, getParameters, getParent, getParent, getPartners, isConnectedTo, kick, log, offer, once, pieceReset, pieceRun, pullInActor, pushInActor, removeMember, setActor, setBlueprint, setKickFamily, setLinkClass, setLinkClass, setLogLevel, setLoop, staticAddClassLimit, staticAddClassLimits, staticHasClassLimit, staticInitializeLinks, staticOverrideLinks, staticRegisterLinkClass, toJSON
__exec, __log, __logout, _waitNext, appended, changeState, end, getId, getLockStatus, getLockTag, getLogLevel, getParentChain, getState, getStatusHandler, getTag, getTickInterval, init, initNum, invalidate, isAlive, L, onError, onUnerror, postAppend, printLastExecLog, restart, restoreState, run, sendUnerrorEvent, setControlled, setError, setFunc, setLogTag, setParentChain, setStatusHandler, setTag, start, tick, waitEnd
addInPath, addNewInPack, addNewOutPack, addOutPath, clearPull, clearPush, detach, detachAll, getCache, getInPack, getInPathClasses, getLinks, getName, getOutPack, getOutPathClasses, getPackType, getPartners, getPartners, hasInPath, hasOutPath, input, inputHeapAsync, inputPeek, isConnectedTo, isConnectedTo, isConnectedTo, outputAll, outputAllReset, outputAllSimple, resetInPathPack, setInPackType, setInPathClass, setName, setOutPackType, setOutPathClass, setPartner, setPathClass, waitOutput, waitOutputAll
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
contains, invalidate
getCenter, getName, setAlpha, setCenter, view_user
__exec, appended, appendTo, detach, detached, end, getId, getInPack, getName, getOutPack, getPackType, getPartners, getPartners, getTag, isConnectedTo, isConnectedTo, isConnectedTo, L, setPartner, setTag
public void unfocusAll(IFocusable spotOption)
unfocusAll
in interface IFocusControl
public void clearAllFocusables()
clearAllFocusables
in interface IFocusControl
public void setTargetActor(Actor a)
setTargetActor
in interface IFocusControl
public Actor getTargetActor()
getTargetActor
in interface IFocusControl
public LinkType getLinkType()
getLinkType
in interface IFocusControl
public void setSpotActorLink(LinkType al)
setSpotActorLink
in interface IFocusControl
public void addFocusable(IFocusable spot, LinkType al)
addFocusable
in interface IFocusControl
public void save(ActorManager manager)
save
in interface IFocusControl